Unifying Development Teams with the UML

There is a fundamental paradox at play in contemporary software development. On the one hand, organizations are faced with the demand for faster time to market; on the other hand, these same organizations are under pressure to deliver systems with higher quality at lower cost. Keeping a balance between these two forces is quite hard: rush a software system to market, and its quality will undoubtedly suffer; focus only on quality, and you may still fail because it took you too long to release your system to its users.

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