Using Trace for Solving Complex Problems in Real-Time Systems

The designers of real-time systems face many problems that are difficult to solve using the traditional debugging techniques. Such problems generally occur due to relative timing events and disappear if you stop the target. In the past, developers used logic analyzers and emulators to solve such problems. However, these devices are not very practical with the complicated processor of present day. This paper provides an alternative for debugging real-time systems and the benefits of using trace.

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