STL Design Patterns

Standard Template Library (STL) has been a part of C++ for a very long time but many people who have embraced C++ still hesitate in using STL in their projects. There is a feeling that STL is difficult and hard to learn. Nothing could be further from truth. STL is simple to use, debugged and efficient code. STL can reduce the amount on mundane repetitive code that takes up so much of project time.

In this series of articles we will consider some real life design patterns from Embedded and Real-time systems and develop them using STL. These examples will illustrate how easy it is to implement complex design patterns with very little coding.

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