Estimating and Scheduling UML Spiral Development

An up-and-coming trend in the real time and embedded development environments is the move towards object technology. Object technology has much to recommend it - improved abstraction and encapsulation mechanisms, better reuse, and far better scalability over traditional structured methods. Nevertheless, questions arise when moving to this technology about how to design and implement predictable real-time systems. Some of the design issues to consider to get predictable real-time and embedded system designs are the concurrency model, data sharing and task synchronization, and capturing and testing the timeliness of systems.

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