3Dlabs Wildcat VP OpenGL 2 Drivers

This OpenGL driver runs on any Wildcat VP board and adds a preliminary implementation of the OpenGL Shading Language to Wildcat VP's industrial-strength standard OpenGL drivers. These drivers implement a subset of the OpenGL Shading Language that enables programmers to take full advantage of this first-generation programmable hardware. The driver is intended for software developers that want to undertake OpenGL Shading Language shader development. A variety of OpenGL Shading Language shaders have been developed for the Wildcat VP by 3Dlabs and others, including:
  • Procedural texturing - bricks, stripes, dots, bumps, glass
  • Image-based texturing - bump mapping, environment mapping, multitexturing
  • Noise-based effects - clouds, granite, marble, turbulence, wood
  • Animated effects - translation, oscillation, computed trajectories
  • Non-photorealistic effects - hatching, Gooch shading
  • VPU-based computation - Mandelbrot and Julia sets
  • Imaging - Convolution, blurring, sharpening, complex blend modes, color space conversion
  • Particle systems
  • Volume rendering
  • Metallic - Polished (gold, chrome), Matte (brushed, stainless, galvanized), Dull (cast iron)

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