OpenGL ES 1.0 Specification

OpenGL ES is a free, lightweight API for advanced 2D/3D graphics capabilities on mobile and handheld devices, appliances and embedded displays. It is based on well-defined subset profiles of OpenGL and enables the lightest weight interface between software and hardware acceleration. The 1.0 specification includes the Common/Common-Lite renderer and EGL bindings to the native platform window system.

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