6/5/2003 - Sun Microsystems, Inc. (Nasdaq:SUNW) announced plans to focus its technology and market development resources at the multi-billion dollar network gaming marketplace through the creation of the Game Technologies Group, and the appointment of Chris Melissinos as Chief Gaming Officer. Sun plans to extend Java and Solaris technology to game players and developers on the millions of network connected desktops, consoles and mobile devices emerging as gaming platforms. Melissinos will provide the overall vision and strategy for the Game Techologies Group, which will have responsibility for driving the development and delivery of Java technology-based solutions to the video games industry across client and server.
"Java technology is igniting an adrenaline rush in gaming -- offering developers the promise of ultra-high performance, truly cross platform gaming with massive market opportunity, and offering end users access to the coolest new games on a tidal wave of new devices," said Jonathan Schwartz, executive vice president, Software, Sun Microsystems, Inc. "We and the Java community have made great progress in putting Java technology at the heart of the gaming industry - on servers and clients - we see the opportunity, now with the creation of the Game Technologies Group, and Chris' appointment, we're turning up the heat with even more focus and resources."
"As the online video game market expands, so do the hurdles and complexities of building online services," said Chris Melissinos, chief gaming officer, Sun Microsytems, Inc. "Sun is in a unique position as we've been developing massively connected environments for years, and we plan to use that knowledge to further the capabilities of the gaming community."
Massive, multi-player online gaming is a dynamic, ongoing gaming environment that exists simultaneously for thousands of players. Sun plans to deliver Java technology-based solutions and tools that leverage industry standards for next-generation online games, simplifying the development process for multiple devices and the integration of those devices into one game framework.
Sun's new Game Technologies Group plans to develop next-generation technologies to allow game developers to do more with Java technology and reach more people than ever before. Sun plans to bring its expertise in building highly scalable, reliable and serviceable online infrastructures to the game industry, and ease the complexities of moving games online and playing them across different devices.
Sun plans to work with the open source community to build Java client technologies that leverage industry standards and allow those devices to communicate directly with Sun's game server architecture. During the 2003 JavaOne(sm) Conference next week, Sun also plans to unveil a significant update to Javagaming.org.
Java Games at 2003 JavaOne Conference
New this year, the Video Game Summit at the JavaOne Conference offers three days of case studies, developer insight, game demos and techniques highlighting the use of Java technology in modern game development. Come discover how Java technology can help minimize your development time while maximizing your consumer reach. Additional details follow.
Tuesday, June 10, 2:00 - 7:00pm
Mobile Game Development
"Super distribution in mobile networks: Opportunities for J2ME technology-based games beyond the portal" Dr. Kevin Bradshaw, Founder, "Machines That Go Ping"
Case Studies with the J2ME Platform
Game development companies will discuss how Java technologies are enabling gaming on the go. Listen in as leading mobile game companies present their works in progress and current games and see why the J2ME platform is great for mobile gaming. Featured companies include mForma, THQ and Sorrent.
Advantages of Java Technology in Mobile Game Development - MIDP 2.0 Overview
With more than 100 million J2ME technology-enabled cell phones sold, Java technology has become critical for providing enriched mobile content. Sun Microsystems, Inc. will give an overview exploring the benefits of the newly released MIDP 2.0 specification for the mobile gaming arena. Come and see the next generation of mobile game technology.
Wednesday, June 11, 2:00 -- 7:00pm
Java Technology in Game Development - A Developer's Perspective
Meet game developers who will present their projects and learn why they chose to work with Java technology.
Featured speakers include:
Developer Panel Discussion
Sun Microsystems' Doug Twilleager, game technology architect, Sun Microsystems, Inc. will moderate a panel of developer who will sound off about their experiences working with Java technology. Panelists include: Shawn Kendall, Andrew Leker, Stephen Hodnicki, Brad Myers and Mark DeGroote.
Thursday, June 12, 2:00 - 7:00 pm
Server Overview and Demo Expo
"Platform Development for Online Games using Java Technology" Using the power of Java technology for game development on devices is only half the story. Come and hear how Zona, Inc. is using Java technology and Sun Microsystems servers to provide stability to the on-line game world.
Stick around after the presentation and get hand on demos of the games shown during the summit,meet the developers and play against your friends on the PlayStation2 network.
About Sun Microsystems, Inc.
Since its inception in 1982, a singular vision -- "The Network Is The Computer" -- has propelled Sun Microsystems, Inc. (Nasdaq: SUNW) to its position as a leading provider of industrial-strength hardware, software and services that make the Net work. Sun can be found in more than 100 countries and on the World Wide Web at http://sun.com
Sun, Sun Microsystems, the Sun logo, Java, J2ME, J2SE, Java 3-D, Solaris and The Network Is The Computer are trademarks or registered trademarks of Sun Microsystems, Inc. in the United States and other countries.
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